unreal.TextureShareBPSyncPolicySettings
¶
-
class
unreal.
TextureShareBPSyncPolicySettings
(default_sync_policy=[TextureShareBPSyncConnect.DEFAULT, TextureShareBPSyncFrame.DEFAULT, TextureShareBPSyncSurface.DEFAULT], time_out=[0.0, 0.0, 0.0, 0.0, 0.0])¶ Bases:
unreal.StructBase
Texture Share BPSync Policy Settings
C++ Source:
Plugin: TextureShare
Module: TextureShare
File: TextureShareContainers.h
Editor Properties: (see get_editor_property/set_editor_property)
default_sync_policy
(TextureShareBPSyncPolicy): [Read-Write] Default values for sync policy on local processtime_out
(TextureShareBPTimeOut): [Read-Write] Timeout values (in seconds) for sync policy on local process
-
property
default_sync_policy
¶ [Read-Write] Default values for sync policy on local process
- Type
-
property
time_out
¶ [Read-Write] Timeout values (in seconds) for sync policy on local process
- Type