unreal.TimeSynthFilterSettings
¶
-
class
unreal.
TimeSynthFilterSettings
(filter_type=TimeSynthFilterType.LOW_PASS, cutoff_frequency=0.0, filter_q=0.0)¶ Bases:
unreal.StructBase
Time Synth Filter Settings
C++ Source:
Plugin: TimeSynth
Module: TimeSynth
File: TimeSynthComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
cutoff_frequency
(float): [Read-Write] The filter cutoff frequencyfilter_q
(float): [Read-Write] The filter resonance.filter_type
(TimeSynthFilterType): [Read-Write] The type of filter to use.
-
property
filter_type
¶ [Read-Write] The type of filter to use.
- Type