| UAnimGraphNode_Base::OnProcessDuringCompilation()
|
Module |
|
Header |
/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_AssetPlayerBase.h |
Include |
#include "AnimGraphNode_AssetPlayerBase.h" |
Source |
/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_AssetPlayerBase.cpp |
virtual void OnProcessDuringCompilation
(
IAnimBlueprintCompilationContext & InCompilationContext,
IAnimBlueprintGeneratedClassCompiledData & OutCompiledData
)
UAnimGraphNode_Base interface