| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintDelegateNodeSpawner.h |
Include |
#include "BlueprintDelegateNodeSpawner.h" |
class UBlueprintDelegateNodeSpawner : public UBlueprintFieldNodeSpawner
Takes care of spawning various nodes associated with delegates. Serves as the "action" portion for certain FBlueprintActionMenuItems. Evolved from FEdGraphSchemaAction_K2Delegate, FEdGraphSchemaAction_K2AssignDelegate, etc.
Name | Description | |
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UBlueprintDelegateNodeSpawner ( |
Name | Description | ||
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UBlueprintDe... |
Create ( |
Creates a new UBlueprintDelegateNodeSpawner for the specified property. |
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FMulticastDe... |
GetDelegateProperty() |
Accessor to the delegate property that this spawner wraps (the delegate that this will assign spawned nodes with). |