UEditorUtilitySubsystem::FindUtilityWidgetFromBlueprint

Given an editor utility widget blueprint, get the widget it creates.

Windows
MacOS
Linux

References

Module

Blutility

Header

/Engine/Source/Editor/Blutility/Public/EditorUtilitySubsystem.h

Include

#include "EditorUtilitySubsystem.h"

Source

/Engine/Source/Editor/Blutility/Private/EditorUtilitySubsystem.cpp

Syntax

UEditorUtilityWidget * FindUtilityWidgetFromBlueprint
(
    class UEditorUtilityWidgetBlueprint * InBlueprint
)

Remarks

Given an editor utility widget blueprint, get the widget it creates. This will return a null pointer if the widget is not currently in a tab.

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