FTemplateRegistry

Windows
MacOS
Linux

Type

typedef TMap< TWeakObjectPtr< const UClass >, TWeakObjectPtr< const UClassTemplate >> FTemplateRegistry

References

Module

GameProjectGeneration

Header

/Engine/Source/Editor/GameProjectGeneration/Public/ClassTemplateEditorSubsystem.h

Include

#include "ClassTemplateEditorSubsystem.h"

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