Module |
|
Header |
/Engine/Source/Editor/KismetWidgets/Public/CreateBlueprintFromActorDialog.h |
Include |
#include "CreateBlueprintFromActorDialog.h" |
Source |
/Engine/Source/Editor/KismetWidgets/Private/CreateBlueprintFromActorDialog.cpp |
static ECreateBlueprintFromActorMode GetValidCreationMethods()
Static function that returns which create modes are valid given the current selection set