FCreateBlueprintFromActorDialog::OpenDialog

Windows
MacOS
Linux

Deprecated

  • Use version of OpenDialog that takes the CreateMode enum

References

Module

KismetWidgets

Header

/Engine/Source/Editor/KismetWidgets/Public/CreateBlueprintFromActorDialog.h

Include

#include "CreateBlueprintFromActorDialog.h"

Syntax

static void OpenDialog
(
    bool bInHarvest,
    AActor * InActorOverride
)

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