OpenDialog

Overload list

Windows
MacOS
Linux
Name Description

Public function Static

void

 

OpenDialog

(
    ECreateBlueprintFromActorMode Creat...,
    AActor* InActorOverride
)

Static function to access constructing this window.

Public function Static

void

 

OpenDialog

(
    bool bInHarvest,
    AActor* InActorOverride
)

Use version of OpenDialog that takes the CreateMode enum

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