| IAssetEditorInstance | ||||
| FBaseToolkit | ||||
| TSharedFromThis
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Module |
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Header |
/Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h |
Include |
#include "Interfaces/ITextureEditorToolkit.h" |
class ITextureEditorToolkit : public FAssetEditorToolkit
Interface for texture editor tool kits.
Name | Description | ||
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double |
CalculateDisplayedZoomLevel() |
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CalculateTextureDimensions |
Calculates the display size of the texture |
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ESimpleEleme... |
GetColourChannelBlendMode() |
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double |
GetCustomZoomLevel() |
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GetLayer() |
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GetMipLevel() |
Accessors |
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UTexture ... |
GetTexture() |
Returns the Texture asset being inspected by the Texture editor |
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GetUseSpecifiedMip() |
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float |
GetVolumeOpacity() |
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const FRotat... |
GetVolumeOrientation() |
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ETextureEdit... |
GetZoomMode() |
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HasValidTextureResource() |
Returns if the Texture asset being inspected has a valid texture resource |
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IsCurrentZoomMode ( |
Returns true if this is the current zoom mode. Useful for Slate bindings. |
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PopulateQuickInfo() |
Refreshes the quick info panel |
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SetCustomZoomLevel ( |
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SetVolumeOpacity ( |
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SetVolumeOrientation ( |
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SetZoomMode ( |
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ZoomIn() |
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ZoomOut() |
Name | Description | ||
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GetFitToViewport() |
There are now more than 2 zoom modes, use GetZoomMode() instead. |
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double |
GetZoom() |
GetZoom Has been renamed to GetCustomZoomLevel to clarify it refers to the custom zoom mode's value. |
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SetFitToViewport ( |
There are now more than 2 zoom modes, use SetZoomMode() instead. |
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SetZoom ( |
SetZoom has been renamed to SetCustomZoomLevel to clarify it refers to the custom zoom mode's value. |
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ToggleFitToViewport() |
There are now commands for switching to individual zoom modes rather than toggling. Please use SetZoomMode() instead. |