Module |
|
Header |
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprint.h |
Include |
#include "WidgetBlueprint.h" |
Source |
/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprint.cpp |
bool IsBindingValid
(
UClass * Class,
class UWidgetBlueprint * Blueprint,
FCompilerResultsLog & MessageLog
) const