UWidgetBlueprint::AlwaysCompileOnLoad

[UWidget](API\Runtime\UMG\Components\UWidget) blueprints are never data only, should always compile on load (data only blueprints cannot declare new variables)

Windows
MacOS
Linux

Override Hierarchy

UBlueprint::AlwaysCompileOnLoad()

UWidgetBlueprint::AlwaysCompileOnLoad()

References

Module

UMGEditor

Header

/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprint.h

Include

#include "WidgetBlueprint.h"

Syntax

virtual bool AlwaysCompileOnLoad() const

Remarks

UWidget blueprints are never data only, should always compile on load (data only blueprints cannot declare new variables)

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