| FEditorViewportClient::TrackingStarted()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
Include |
#include "EditorViewportClient.h" |
virtual void TrackingStarted
(
const struct FInputEventState & InInputState,
bool bIsDraggingWidget,
bool bNudge
)
Called when mouse movement tracking begins
Parameter |
Description |
---|---|
InInputState |
The current mouse and keyboard input state |
bIsDraggingWidget |
True if a widget is being dragged |
bNudge |
True if we are tracking due to a nudge movement with the arrow keys |