FLevelEditorViewportClient::FActorLockStack::GetLock

Get the active lock info. Cinematics take precedence.

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MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h

Include

#include "LevelEditorViewport.h"

Syntax

const FLevelViewportActorLock & GetLock
(
    bool bAllowActorLock
) const

Remarks

Get the active lock info. Cinematics take precedence.

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