FExistingLODMeshData

LOD data to copy over.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/ImportUtils/StaticMeshImportUtils.h

Include

#include "ImportUtils/StaticMeshImportUtils.h"

Syntax

struct FExistingLODMeshData

Remarks

LOD data to copy over.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss