UVREditorMode::TransitionWorld

Reparent actors to a new world

Windows
MacOS
Linux

Override Hierarchy

UEditorWorldExtension::TransitionWorld()

UVREditorMode::TransitionWorld()

References

Module

VREditor

Header

/Engine/Source/Editor/VREditor/Public/VREditorMode.h

Include

#include "VREditorMode.h"

Syntax

virtual void TransitionWorld
(
    UWorld * NewWorld,
    EEditorWorldExtensionTransitionState TransitionState
)

Remarks

Reparent actors to a new world

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