UARUtilitiesFunctionLibrary::GetPassthroughCameraUVs

Fill out quad vertices in OutUVs using the specified UV offset

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MacOS
Linux

References

Module

ARUtilities

Header

/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/ARUtilitiesFunctionLibrary.h

Include

#include "ARUtilitiesFunctionLibrary.h"

Source

/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Private/ARUtilitiesFunctionLibrary.cpp

Syntax

static void GetPassthroughCameraUVs
(
    TArray< FVector2D > & OutUVs,
    const FVector2D & UVOffset
)

Remarks

Fill out quad vertices in OutUVs using the specified UV offset

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