UConversationContextHelpers::GetConversationParticipant

SERVER or CLIENT.

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References

Module

CommonConversationRuntime

Header

/Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationRuntime/Public/ConversationContext.h

Include

#include "ConversationContext.h"

Source

/Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationRuntime/Private/ConversationContext.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure=false, Category=Conversation)
static UConversationParticipantComponent * GetConversationParticipant
(
    const FConversationContext & Context,
    FGameplayTag ParticipantTag
)

Remarks

SERVER or CLIENT.

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