| UCompositingPostProcessPass::ApplyTransform_Implementation()
|
Module |
|
Header |
/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/CompositingElementTransforms.h |
Include |
#include "CompositingElements/CompositingElementTransforms.h" |
Source |
/Engine/Plugins/Compositing/Composure/Source/Composure/Private/CompositingElements/CompositingElementTransforms.cpp |
virtual UTexture * ApplyTransform_Implementation
(
UTexture * Input,
UComposurePostProcessingPassProxy * PostProcessProxy,
ACameraActor * TargetCamera
)