Module |
|
Header |
/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/CompositingElementTransforms.h |
Include |
#include "CompositingElements/CompositingElementTransforms.h" |
Source |
/Engine/Plugins/Compositing/Composure/Source/Composure/Private/CompositingElements/CompositingElementTransforms.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Compositing Pass")
void SetMaterialInterface
(
UMaterialInterface * NewMaterial
)
Set the material interface used by current material pass.
Parameter |
Description |
---|---|
NewMaterial |
The new material interface users want to set. |