Module |
|
Header |
/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyDefines.h |
Include |
#include "Rigs/RigHierarchyDefines.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FRigElementKey
Name | Description | ||
---|---|---|---|
|
Name |
||
|
Type |
Name | Description | |
---|---|---|
|
FRigElementKey() |
|
|
FRigElementKey ( |
Name | Description | ||
---|---|---|---|
|
operator bool() |
||
|
operator!= ( |
||
|
operator< ( |
||
|
operator== ( |
||
|
operator> ( |