Module |
|
Header |
/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXEditor/Public/DMXEditorUtils.h |
Include |
#include "DMXEditorUtils.h" |
Source |
/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXEditor/Private/DMXEditorUtils.cpp |
static void SetNewFixtureFunctionsNames
(
UDMXEntityFixtureType * InFixtureType
)
Set unique names for Fixture Types' Modes and Functions when they have just been created. We simply rename the Modes/Functions with no name. The user can't set a blank name afterwards, so it's a good way to know which are the new ones.