UDMXPixelMappingOutputComponent::GetPosition

Get rendering position of the component. Using for determining UV map input rendering offset

Windows
MacOS
Linux

Override Hierarchy

References

Module

DMXPixelMappingRuntime

Header

/Engine/Plugins/Experimental/DigitalMultiplex/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/Components/DMXPixelMappingOutputComponent.h

Include

#include "Components/DMXPixelMappingOutputComponent.h"

Syntax

virtual FVector2D GetPosition()

Remarks

Get rendering position of the component. Using for determining UV map input rendering offset

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