[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category="Fixture Settings")
TArray< FDMXFixtureMode > Modes
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category="Fixture Settings")
TArray< FDMXFixtureMode > Modes