UDataprepFilter

The Dataprep Filter a base class for the Dataprep selection system It's main responsibility is to filter a array of object and to return the selected objects

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

DataprepCore

Header

/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/SelectionSystem/DataprepFilter.h

Include

#include "SelectionSystem/DataprepFilter.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, BlueprintType)
class UDataprepFilter : public UDataprepParameterizableObject

Remarks

The Dataprep Filter a base class for the Dataprep selection system It's main responsibility is to filter a array of object and to return the selected objects

Functions

Name Description

Public function Virtual Const

void

 

FilterAndGatherInfo

(
    const TArrayView< UObject* >&...,
    const TArrayView< FDataprepSelectio...
)

Take an array of object and output the result into the arrays

Public function Virtual Const

void

 

FilterAndStoreInArrayView

(
    const TArrayView< UObject* >&...,
    const TArrayView< bool >& OutFilte...
)

Take an array of object and output the result into the result array

Public function Virtual Const

TArray< UObj...

 

FilterObjects

(
    const TArrayView< UObject* >&...
)

Take an array of objects and return the objects that pass the filter

Public function Virtual Const

TSubclassOf<...

 

GetAcceptedFetcherClass()

Return the type of fetcher associated with this filter

Public function UFunction BlueprintCallable, Category

UDataprepFet...

 

GetFetcher()

Public function Const

const UDatap...

 

GetFetcher()

Public function Virtual Const

FText

 

GetFilterCategoryText()

Return the selector category for this filter Imagine the category as the following: Select by|Your filter category| data fetched by the fetcher Here a full example: Select by|String with|Object Name

Public function Static

UClass *

 

GetFilterTypeForFetcherType

(
    UClass* FetcherClass
)

Return the type of filter to use for a fetcher

Public function Const

bool

 

IsExcludingResult()

Is this filter a excluding filter.

Public function Virtual Const

bool

 

IsThreadSafe()

Is this filter safe to use in a multi thread execution?

Public function Virtual

void

 

SetFetcher

(
    const TSubclassOf< UDataprepFetcher...
)

Set a new fetcher for this filter

Public function

void

 

SetIsExcludingResult

(
    bool bInIsExcludingResult
)

Allow the filter to exclude only the element that would normally pass the filter

Overridden from UObject

Name Description

Public function Virtual

void

 

PostCDOContruct()

Called after the C++ constructor has run on the CDO for a class.

Constants

Name

Description

FetcherClassToFilterClass

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss