ADisplayClusterRootActor::GetAllComponents

Windows
MacOS
Linux

Deprecated

  • Use 'GetComponentsByClass' instead

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterRootActor.h

Include

#include "DisplayClusterRootActor.h"

Source

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/EngineClasses/Scene/DisplayClusterRootActor.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable,
          Meta=(DeprecatedFunction, DeprecationMessage="Use 'GetComponentsByClass' instead", DisplayName="Get All Components"),
          Category="NDisplay|Components")
void GetAllComponents
(
    TMap< FString, UDisplayClusterSceneComponent * > & OutComponents
) const

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