Deprecated
Use 'GetComponentsByClass' instead
Module |
|
Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterRootActor.h |
Include |
#include "DisplayClusterRootActor.h" |
Source |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/EngineClasses/Scene/DisplayClusterRootActor.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable,
Meta=(DeprecatedFunction, DeprecationMessage="Use 'GetComponentsByClass' instead", DisplayName="Get All Components"),
Category="NDisplay|Components")
void GetAllComponents
(
TMap< FString, UDisplayClusterSceneComponent * > & OutComponents
) const