FDisplayClusterConfigurationICVFX_ChromakeySettings

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MacOS
Linux

References

Module

DisplayClusterConfiguration

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_ICVFX.h

Include

#include "DisplayClusterConfigurationTypes_ICVFX.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FDisplayClusterConfigurationICVFX_ChromakeySettings

Variables

Name Description

Public variable UProperty Category, EditAnywhere

bool

 

bEnable

Allow chromakey rendering.

Public variable UProperty Category, EditAnywhere

FLinearColor

 

ChromakeyColor

Color of chromakey.

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

ChromakeyMarkers

Global setup for chromakey markers rendering.

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

ChromakeyRenderTexture

Settings for chromakey texture source rendering.

Constructors

Name Description

Public function

FDisplayClusterConfigurationICVFX_ChromakeySettings()

Default chromakey color is (0,128,0)

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