UDisplayClusterConfigurationSceneComponent

Scene hierarchy.

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MacOS
Linux

Inheritance Hierarchy

References

Module

DisplayClusterConfiguration

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes.h

Include

#include "DisplayClusterConfigurationTypes.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UDisplayClusterConfigurationSceneComponent : public UDisplayClusterConfigurationData_Base

Remarks

Scene hierarchy.

Variables

Name Description

Public variable UProperty Category, EditAnywhere

FVector

 

Location

Public variable UProperty Category, EditAnywhere

FString

 

ParentId

Public variable UProperty Category, EditAnywhere

FRotator

 

Rotation

Public variable UProperty Category, EditAnywhere

int32

 

TrackerChannel

Public variable UProperty Category, EditAnywhere

FString

 

TrackerId

Constructors

Name Description

Public function

UDisplayClusterConfigurationSceneComponent()

Public function

UDisplayClusterConfigurationSceneComponent

(
    const FString& InParentId,
    const FVector& InLocation,
    const FRotator& InRotation,
    const FString& InTrackerId,
    const int32& InTrackerCh
)

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