[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Components")
TSoftClassPtr< UActorComponent > ComponentClass
The component class to add to the specified type of actor.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Components")
TSoftClassPtr< UActorComponent > ComponentClass
The component class to add to the specified type of actor.