| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Experimental/GameFeatures/Source/GameFeatures/Public/GameFeatureAction_DataRegistry.h |
Include |
#include "GameFeatureAction_DataRegistry.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI, Meta=(DisplayName="Add Data Registry"))
class UGameFeatureAction_DataRegistry : public UGameFeatureAction
Specifies a list of Data Registries to load and initialize with this feature
Name | Description | ||
---|---|---|---|
|
AddAdditionalAssetBundleData ( |
||
|
OnGameFeatureActivating() |
||
|
OnGameFeatureDeactivating ( |
Name | Description | ||
---|---|---|---|
|
EDataValidat... |
IsDataValid |