| UGameFeatureAction::AddAdditionalAssetBundleData()
|
Module |
|
Header |
/Engine/Plugins/Experimental/GameFeatures/Source/GameFeatures/Public/GameFeatureAction_DataRegistrySource.h |
Include |
#include "GameFeatureAction_DataRegistrySource.h" |
Source |
/Engine/Plugins/Experimental/GameFeatures/Source/GameFeatures/Private/GameFeatureAction_DataRegistrySource.cpp |
virtual void AddAdditionalAssetBundleData
(
FAssetBundleData & AssetBundleData
)