UGameFeatureStateChangeObserver::OnGameFeatureRegistering

Windows
MacOS
Linux

References

Module

GameFeatures

Header

/Engine/Plugins/Experimental/GameFeatures/Source/GameFeatures/Public/GameFeatureStateChangeObserver.h

Include

#include "GameFeatureStateChangeObserver.h"

Syntax

virtual void OnGameFeatureRegistering
(
    const UGameFeatureData * GameFeatureData,
    const FString & PluginName
)

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