Module |
|
Header |
/Engine/Plugins/Experimental/GameFeatures/Source/GameFeatures/Public/GameFeaturesProjectPolicies.h |
Include |
#include "GameFeaturesProjectPolicies.h" |
virtual TArray< FPrimaryAssetId > GetPreloadAssetListForGameFeature
(
const UGameFeatureData * GameFeatureToLoad
) const
Called when a game feature plugin enters the Loading state to determine additional assets to load.