UGameFeaturesProjectPolicies::GetPreloadBundleStateForGameFeature

Returns the bundle state to use for assets returned by [GetPreloadAssetListForGameFeature()](API\Plugins\GameFeatures\UGameFeaturesProjectPolicies\GetPreloadAssetL-) See the Asset Manager documentation for more information about asset bundles

Windows
MacOS
Linux

References

Module

GameFeatures

Header

/Engine/Plugins/Experimental/GameFeatures/Source/GameFeatures/Public/GameFeaturesProjectPolicies.h

Include

#include "GameFeaturesProjectPolicies.h"

Syntax

virtual const TArray< FName > GetPreloadBundleStateForGameFeature() const

Remarks

Returns the bundle state to use for assets returned by GetPreloadAssetListForGameFeature() See the Asset Manager documentation for more information about asset bundles

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