LoadStateClient

State/Bundle to always load on clients

Windows
MacOS
Linux

References

Module

GameFeatures

Header

/Engine/Plugins/Experimental/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystemSettings.h

Include

#include "GameFeaturesSubsystemSettings.h"

Syntax

static const FName LoadStateClient;

Remarks

State/Bundle to always load on clients

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