[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category=Oscillation)
EInitialWaveOscillatorOffsetType InitialOffsetType
Defines how to begin the oscillation.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category=Oscillation)
EInitialWaveOscillatorOffsetType InitialOffsetType
Defines how to begin the oscillation.