Module |
|
Header |
/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/WaveOscillatorCameraShakePattern.h |
Include |
#include "WaveOscillatorCameraShakePattern.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FWaveOscillator
A wave oscillator for a single number.
Name | Description | ||
---|---|---|---|
|
float |
Amplitude |
Amplitude of the sinusoidal oscillation. |
|
float |
Frequency |
Frequency of the sinusoidal oscillation. |
|
InitialOffsetType |
Defines how to begin the oscillation. |
Name | Description | |
---|---|---|
|
FWaveOscillator() |
Creates a new wave oscillator. |
Name | Description | ||
---|---|---|---|
|
float |
Initialize ( |
Sets the initial offset and returns the initial value of the oscillator |
|
float |
Update ( |
Advances the oscillation time and returns the current value |