FWaveOscillator::Initialize

Sets the initial offset and returns the initial value of the oscillator

Windows
MacOS
Linux

References

Module

GameplayCameras

Header

/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/WaveOscillatorCameraShakePattern.h

Include

#include "WaveOscillatorCameraShakePattern.h"

Source

/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/WaveOscillatorCameraShakePattern.cpp

Syntax

float Initialize
(
    float & OutInitialOffset
) const

Remarks

Sets the initial offset and returns the initial value of the oscillator

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