[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Instanced, Category=CameraShake)
TArray< UCameraShakePattern * > ChildPatterns
The list of child shake patterns
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Instanced, Category=CameraShake)
TArray< UCameraShakePattern * > ChildPatterns
The list of child shake patterns