UCompositeCameraShakePattern

A base class for a simple camera shake.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

GameplayCameras

Header

/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/CompositeCameraShakePattern.h

Include

#include "CompositeCameraShakePattern.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(AutoExpandCategories="CameraShake"))
class UCompositeCameraShakePattern : public UCameraShakePattern

Remarks

A base class for a simple camera shake.

Variables

Name Description

Public variable UProperty Category, EditAnywhere instanced

TArray< UCamera...

 

ChildPatterns

The list of child shake patterns

Constructors

Name Description

Public function

UCompositeCameraShakePattern

(
    const FObjectInitializer& ObjInit
)

Functions

Name Description

Public function

PatternClass...

 

AddChildPattern()

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