Module |
|
Header |
/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Public/SGameplayTagWidget.h |
Include |
#include "SGameplayTagWidget.h" |
Source |
/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagWidget.cpp |
void Construct
(
const FArguments & InArgs,
const TArray< FEditableGameplayTagContainerDatum > & EditableTagContainers
)
Construct the actual widget