Deprecated
CreateGroomBindingAsset with SkeletalMesh is deprecated. Use the version with binding type and UObject instead.
Module |
|
Header |
/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/HairStrandsCore.h |
Include |
#include "HairStrandsCore.h" |
Source |
/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Private/HairStrandsCore.cpp |
static UGroomBindingAsset * CreateGroomBindingAsset
(
EGroomBindingMeshType BindingType,
const FString & InPackageName,
UObject * InParent,
UGroomAsset * GroomAsset,
UObject * Source,
UObject * Target,
const int32 NumInterpolationPoints,
const int32 MatchingSection
)
Create binding asset from groom asset and skeletal asset. These functions are only valid when build with the editor. They will return null asset otherwise