FHairStrandsCore::CreateGroomBindingAsset

Create binding asset from groom asset and skeletal asset.

Windows
MacOS
Linux

Deprecated

  • CreateGroomBindingAsset with SkeletalMesh is deprecated. Use the version with binding type and UObject instead.

References

Module

HairStrandsCore

Header

/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/HairStrandsCore.h

Include

#include "HairStrandsCore.h"

Source

/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Private/HairStrandsCore.cpp

Syntax

static UGroomBindingAsset * CreateGroomBindingAsset
(
    EGroomBindingMeshType BindingType,
    const FString & InPackageName,
    UObject * InParent,
    UGroomAsset * GroomAsset,
    UObject * Source,
    UObject * Target,
    const int32 NumInterpolationPoints,
    const int32 MatchingSection
)

Remarks

Create binding asset from groom asset and skeletal asset. These functions are only valid when build with the editor. They will return null asset otherwise

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