CreateGroomBindingAsset

Overload list

Windows
MacOS
Linux
Name Description

Public function Static

UGroomBindin...

 

CreateGroomBindingAsset

(
    UGroomAsset* GroomAsset,
    USkeletalMesh* SourceSkelMesh,
    USkeletalMesh* TargetSkelMesh,
    const int32 NumInterpolationPoints,
    const int32 MatchingSection
)

CreateGroomBindingAsset with SkeletalMesh is deprecated. Use the version with binding type and UObject instead.

Public function Static

UGroomBindin...

 

CreateGroomBindingAsset

(
    EGroomBindingMeshType BindingType,
    UGroomAsset* GroomAsset,
    UObject* Source,
    UObject* Target,
    const int32 NumInterpolationPoints,
    const int32 MatchingSection
)

Create binding asset from groom asset and assets of specified groom binding type.

Public function Static

UGroomBindin...

 

CreateGroomBindingAsset

(
    const FString& InPackageName,
    UObject* InParent,
    UGroomAsset* GroomAsset,
    USkeletalMesh* SourceSkelMesh,
    USkeletalMesh* TargetSkelMesh,
    const int32 NumInterpolationPoints,
    const int32 MatchingSection
)

CreateGroomBindingAsset with SkeletalMesh is deprecated. Use the version with binding type and UObject instead.

Public function Static

UGroomBindin...

 

CreateGroomBindingAsset

(
    EGroomBindingMeshType BindingType,
    const FString& InPackageName,
    UObject* InParent,
    UGroomAsset* GroomAsset,
    UObject* Source,
    UObject* Target,
    const int32 NumInterpolationPoints,
    const int32 MatchingSection
)

CreateGroomBindingAsset with SkeletalMesh is deprecated. Use the version with binding type and UObject instead.

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