UParentFilter::AddChild

Adds a child you already created to this filter

Windows
MacOS
Linux

References

Module

LevelSnapshotFilters

Header

/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/Builtin/BlueprintOnly/ParentFilter.h

Include

#include "Builtin/BlueprintOnly/ParentFilter.h"

Source

/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Private/Builtin/BlueprintOnly/ParentFilter.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Level Snapshots")
void AddChild
(
    ULevelSnapshotFilter * Filter
)

Remarks

Adds a child you already created to this filter

If you intend to save your filter, add children using CreateChild.

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