Module |
|
Header |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Data/ComponentSnapshotData.h |
Include |
#include "Data/ComponentSnapshotData.h" |
Source |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Private/Data/ComponentSnapshotData.cpp |
void DeserializeIntoTransient
(
FObjectSnapshotData & SerializedComponentData,
UActorComponent * ComponentToDeserializeInto,
FWorldSnapshotData & WorldData,
UPackage * InLocalisationSnapshotPackage
)