Module |
|
Header |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Data/ComponentSnapshotData.h |
Include |
#include "Data/ComponentSnapshotData.h" |
Source |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Private/Data/ComponentSnapshotData.cpp |
static TOptional< FComponentSnapshotData > SnapshotComponent
(
UActorComponent * OriginalComponent,
FWorldSnapshotData & WorldData
)