Module |
|
Header |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Data/SnapshotVersion.h |
Include |
#include "Data/SnapshotVersion.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FSnapshotVersionInfo
Holds version information for a session
Name | Description | ||
---|---|---|---|
|
CustomVersions |
Custom version info |
|
|
EngineVersion |
Engine version info |
|
|
FileVersion |
File version info |
Name | Description | ||
---|---|---|---|
|
Initialize() |
Initialize this version info from the compiled in data |
|
|
IsInitialized() |