ULevelSnapshot::ApplySnapshotToWorld

Applies this snapshot to the given world.

Windows
MacOS
Linux

References

Module

LevelSnapshots

Header

/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Data/LevelSnapshot.h

Include

#include "Data/LevelSnapshot.h"

Source

/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Private/Data/LevelSnapshot.cpp

Syntax

void ApplySnapshotToWorld
(
    UWorld * TargetWorld,
    const FPropertySelectionMap & SelectionSet
)

Remarks

Applies this snapshot to the given world. We assume the world matches. SelectionSet specifies which properties to roll back.

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