ULidarPointCloud::SetData

Reinitializes the cloud with the new set of data.

Windows
MacOS
Linux

References

Module

LidarPointCloudRuntime

Header

/Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h

Include

#include "LidarPointCloud.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Lidar Point Cloud")
bool SetData
(
    const TArray< FLidarPointCloudPoint > & Points
)

Remarks

Reinitializes the cloud with the new set of data.

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