Radius

Return only entries within radius of the sphere from TargetPoint.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="ContentPersistence|MagicLeap")
float Radius

Remarks

Return only entries within radius of the sphere from TargetPoint. Set to 0 for unbounded results. Filtering by distance will incur a performance penalty.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss